Geeks for your information
Assassin's Creed Origins - 1.1.0 Patch Notes - Printable Version

+- Geeks for your information (https://www.geeks.fyi)
+-- Forum: News (https://www.geeks.fyi/forumdisplay.php?fid=105)
+--- Forum: Gaming News (https://www.geeks.fyi/forumdisplay.php?fid=61)
+--- Thread: Assassin's Creed Origins - 1.1.0 Patch Notes (/showthread.php?tid=1441)



Assassin's Creed Origins - 1.1.0 Patch Notes - krish - 19 December 17

Patch 1.1.0 will be deployed on all platforms on December 12th.


New Features[/b][/font]
  • Added a new “Nightmare” difficulty mode

  • Added an NPC scaling option, “Enemy Auto-Level”, that makes enemies’ level scale up to player’s level

  • Added a new “Horde Mode” to the Arena

  • [PC] Added support for HDR display
[b]Quest[/b]
  • Improved the navigation of the Rebels during the quest “A Rebel Alliance”

  • Improved various cinematic transitions

  • Fixed an issue where the playable character could remain stuck or fall through the world during the quest “The Battle of the Nile”

  • Fixed an issue where the playable character could lose its equipped weapons during the quest “The False Oracle”

  • Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest “Blood in the Water”

  • Fixed an issue preventing the quest objective marker to be displayed during the quest “Family Reunion”

  • Fixed an issue that could cause the player to lose the prisoner during the quest “His Secret Service”

  • Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest “The Crocodile Jaws”

  • Fixed an issue causing Daily Quests from disappearing from the Quest Log

  • Fixed an issue that could prevent the “Control Nuisance” Daily Quest from giving its reward"

  • Fixed an issue that could prevent the dialogue scene from playing during the quest “Blood in the water”

  • Fixed an issue that could prevent Hallucinations from ending during Taimhotep's Song

  • Fixed an issue that could make the quest “Children of the Streets” impossible to complete

  • Fixed an issue that could prevent the key for Eudoros’ chest to appear in the inventory in the quest “End of The Snake”

  • Fixed an issue that could cause Cleopatra to die at the end of the quest “Way of the Gabiniani”

  • Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the “The Battle of the Nile” quest

  • Fixed an issue that could cause Aya to spawn as Bayek
[b]Activities[/b]
  • Increased the number of Drachmas rewarded by Hippodrome tournaments

  • Tweaked controls sensitivity in Hippodrome

  • Fixed an issue that could prevent the introduction cinematic of Seleucid from playing

  • Fixed an issue that could prevent the use of bows in the Arena
[b]Gameplay[/b]
  • Improved NPCs reactions

  • Fixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributes

  • Fixed the unlock of the Old Habit achievement/trophy for player who have met the conditions

  • Fixed various issues preventing the “Game Progression” statistic to reach 100%

  • Fixed the "No Limits" Ubisoft Club Classic Challenge from not unlocking

  • Fixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completed

  • Fixed an issue that could cause the controller to vibrate indefinitely in the score screen of the Hippodrome

  • Fixed an issue where the playable character could lose its inventory when fast traveling from the Bathhouse

  • Fixed an issue where Senu could pass through the world

  • Fixed an issue that allowed thrown torches to inflict poison or bleed effect

  • Fixed some loading issues while using Senu

  • Fixed various issues with the spawning of NPCs

  • Fixed various issues causing the player character to remain stuck

  • Fixed various navigation and animation issues with the playable character
[b]User Interface[/b]
  • Added Hood, Hair, and Beard customization options in the Gear menu

  • Added a “Uncompleted Locations” filter to the World Map

  • Added a “friends-only” pictures filter to the World Map

  • Added the option to hide the Compass and the Enemy Proximity Feedback on the HUD

  • [PC] Added “Quit to Desktop” option to the pause menu

  • Improved on-screen feedback with Friend Challenges in Arena

  • Increased display time of the on-screen feedback when the playable character gets hit by an arrow

  • Changed input button for the Compare Equipped action

  • [PC] Enabled Eye Tracking by default

  • Fixed various icon issues in the World Map

  • Fixed an issue with the Trial of the God reward being displayed incorrectly in the Quest Log

  • Fixed an issue with the quest objective of Trial of the Gods appearing below the world

  • [PC] Fixed the display of Photo Mode pictures captured on multi-monitor configuration
[b]World[/b]
  • Fixed several areas in the world where the player could encounter collision issues

  • Fixed various issues with the level of details of world objects, NPCs, and vehicles
[b]Graphics & Audio[/b]
  • Improved texture streaming selection to allow for more high resolution texture

  • Increased the distance at which we display the higher quality fake geometry of Alexandria

  • Improved the view distance of the Siwa temple

  • Improved the level of details of the Hemon Mastaba location

  • Improved the quality of the Photo Mode picture taken while playing with HDR enabled

  • Fixed loading grid setups for tall palm tree fields to improve their view distance

  • Fixed far shadow popping transition issue when updated during the time of day cycle

  • Fixed shadow culling issue in the great library of Alexandria during sunrise and sunset

  • Fixed a visual issue on bows when switching them while out of combat

  • Fixed a visual issue with quivers

  • [PC] Fixed white squares appearing in windowed mode on 4K monitor

  • [PC] Fixed an issue with the Reset graphic option

  • Fixed an issue which prevented music from playing again in the quest “Aya: Blade of the Goddess”

  • Fixed missing voice-over during various cinematics

  • Fixed a sound issue when using Overpower on certain NPCs

  • Fixed various repeating voice and sound effects

  • Fixed an issue that could cause multiple music tracks to overlap

  • Fixed multiple out of place audio lines in the Arena
[b]System[/b]
  • Improved overall stability of the game application

  • Adjusted the balance of the economy by reducing the price of Lion Claw and Leopard Fur

  • Capped the amount of Trinkets and Animal Goods to 999

  • [PC] Improved Performance Tools functionality

  • Fixed rare occurrence of world paused state due to a terrain node priority change

  • [PC] Fixed stuttering on NVIDIA graphic cards when playing in borderless mode