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Microsoft blocks Windows 11 24H2 update on PCs with Star Wars Outlaws and Assassin's - Printable Version

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Microsoft blocks Windows 11 24H2 update on PCs with Star Wars Outlaws and Assassin's - harlan4096 - 25 November 24

Quote:Are your games crashing or freezing after installing Windows 11 24H2? You are not alone.

Microsoft is blocking the Windows 11 24H2 update on PCs that have some Ubisoft games installed.

Gamers who had upgraded to the latest version of the operating system had reported that they had problems getting Assassin's Creed games to run on their computer. They would fail to launch, freeze on loading a save, crash to the desktop, etc. Some of these games would crash without an error message. The thing is, these are not new issues that sprang up yesterday out of the blue. Users have been reporting such crashes for nearly 4 months when 24H2 was in preview. Just to emphasize the delay, these reports started two months before Windows 11 24H2 was released for all users. Microsoft only acknowledged the issue a few days ago.

Games are crashing on Windows 11 24H2

According to a Release Health update on the company's website, the following games are impacted by crashes, loading issues, or freezing. Some users may also experience a black screen that is unresponsive.
  • Assassin's Creed Valhalla
  • Assassin's Creed Origins
  • Assassin's Creed Odyssey
  • Star Wars Outlaws
  • Avatar: Frontiers of Pandora
Microsoft says that it has blocked the Windows 11 24H2 update on PCs that have the above-mentioned games installed, and it is advising users NOT to upgrade to the latest version manually. Well, if you were wondering why you did not get the Windows 11 24H2 update, here's the answer.

 [Image: Games-are-crashing-on-Windows-11-24H2.jpg]

Could these issues be related to Denuvo's DRM which is used in Ubisoft's games? But, those aren't the only games that are affected by crashes. Some players experienced similar crashes on Far Cry, Call of Duty Infinite Warfare, Fallout 76, and Need for Speed Unbound. Not all of these have the DRM, so the issue lies elsewhere. One user pointed out that the issues seem to be caused by a file called NTDLL.DLL. Yup, there are two DLLs in the name. It uses the Windows Native API to handle memory and processor level operations. This in turn suggests that the issues are not related to games, and that the culprit may be Windows itself.

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