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DLSS 4.5 SDK arrives with Dynamic Multi Frame Generation support - Printable Version

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DLSS 4.5 SDK arrives with Dynamic Multi Frame Generation support - harlan4096 - 22 April 26

Quote:NVIDIA releases DLSS 4.5 SDK with Dynamic Multi Frame Generation and 6X mode

[Image: NVIDIA-DLSS-4.5-DYNAMIC-FRAME-GEN-HERO-1200x630.jpg]

NVIDIA has released the DLSS 4.5 SDK for developers, adding support for DLSS 4.5 Dynamic Multi Frame Generation and Multi Frame Generation 6X. The SDK is now available and gives developers access to its newest Super Resolution and Frame Generation updates. 

According to NVIDIA, the SDK is built on Streamline and is meant to give studios one integration path across DLSS features. NVIDIA also says the package includes updated APIs, documentation, and sample code, which should make it easier to add features such as Ray Reconstruction or Dynamic Multi Frame Generation to both new and existing games. 

[Image: NVIDIA-DLSS-310_6_0-SDK-HERO-850x367.png]
Source: Github

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