14 February 24, 17:51
Quote:AMD ready to bring back Anti-Lag+Continue Reading
The company had to take the technology out of games to resolve problems that were reported by users.
In September, AMD shared a slew of updates regarding hardware, specifically the Navi 32 GPU series, and several software improvements. The company unveiled its FidelityFX Super Resolution (FSR 3) technology, HYPR-RX (a driver-level feature), and AMD Fluid Motion Frames (AFMF). These innovations collectively take advantage of the updated Anti-Lag+ technology, an important feature for smooth gameplay.
Games with AMD’s latest upscaling technology (FSR3) should already support Anti-Lag+. AMD also tried to cleverly turn on Anti-Lag+ for all games at the driver level, but it was turned out to be more challenging than AMD expected. Simply put, as soon as this tech hit the scene, it unintentionally activated anti-cheating measures in popular online games, flagging AMD’s technology as a possible cheat.
Users have reported instances of bans when using Anti-Lag+ in games like Call of Duty MW2, PUBG, or Apex Legends. While this issue persisted for a few weeks, it escalated when AMD released a driver officially enabling Anti-Lag+ support for Counter-Strike 2, impacting a larger player base. Consequently, AMD responded by releasing a new driver that completely removed the feature.
Now, according to Frank Azor, AMD’s Chief Architect of Gaming Solutions & Marketing, Anti-Lag+ is set to make a comeback soon after a three-month break:
Compared to the “non-plus” version of Anti-Lag, AMD introduced a frame alignment feature impacting the game code to enhance synchronization and further reduce latency. Apparently, those changes were enough to trigger anti-cheating software detection systems.
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