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30 September 25, 17:47
Quote:AMD DGF hardware decode is reserved for next-gen RDNA, here’s how it works
AMD blog post focuses on upcoming tech.
![[Image: AMD-RDNA5-DGF-HERO-1200x624.jpg]](https://cdn.videocardz.com/1/2025/09/AMD-RDNA5-DGF-HERO-1200x624.jpg)
AMD’s latest GPUOpen post adds animation support to its Dense Geometry Format (DGF). You can use DGF on today’s GPUs through shaders, but true hardware-accelerated DGF is planned for “future RDNA GPUs”, which means RDNA5. DGF was first shown in 2024, and AMD also published a provisional Vulkan extension this summer.
What DGF does: it packs small chunks of a mesh (up to 64 vertices and 64 triangles) into 128-byte blocks. Each block stores positions in a compact way and uses a light topology scheme. The new sample shows how to animate by blending vertices on the GPU, then writing the updated positions back into those blocks.
![[Image: DGFAnimationPipeline.CBqXiVgO_1stpdv-1200x412.png]](https://cdn.videocardz.com/1/2025/09/DGFAnimationPipeline.CBqXiVgO_1stpdv-1200x412.png)
Source: AMD
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