AMD details Dense Geometry Format (DGF) with hardware acceleration support for upcomi
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Quote:AMD DGF hardware decode is reserved for next-gen RDNA, here’s how it works

AMD blog post focuses on upcoming tech. 


[Image: AMD-RDNA5-DGF-HERO-1200x624.jpg]

AMD’s latest GPUOpen post adds animation support to its Dense Geometry Format (DGF). You can use DGF on today’s GPUs through shaders, but true hardware-accelerated DGF is planned for “future RDNA GPUs”, which means RDNA5. DGF was first shown in 2024, and AMD also published a provisional Vulkan extension this summer.

What DGF does: it packs small chunks of a mesh (up to 64 vertices and 64 triangles) into 128-byte blocks. Each block stores positions in a compact way and uses a light topology scheme. The new sample shows how to animate by blending vertices on the GPU, then writing the updated positions back into those blocks.

[Image: DGFAnimationPipeline.CBqXiVgO_1stpdv-1200x412.png]
Source: AMD

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