Lossless Scaling 3.1 adds ‘Adaptive Frame Generation’
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Quote:Lossless Scaling with Adaptive Frame Generation

Setting new trend?


[Image: LOSSLESS-SCALING-31-BETA-1200x624.jpg]

According to the announcement from developers, Lossless Scaling, a popular tool for 3rd party upscaling and frame generation integration, has just been updated to 3.1 Beta. This version brings a new feature called AFG (Adaptive Frame Generation).

It is a paid tool; however, the good thing about buying it on Steam is that you can always ask for a refund ($7) if it doesn’t work as advertised. Lossless Scaling is an alternative to native upscaling and frame generation technologies offered by AMD and NVIDIA. It is not meant to compete with DLSS or FSR, as those are always better since they are integrated by game developers and optimized to offer the best experience.

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