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Investigating Performance of Multi-Threading on Zen 3 and AMD Ryzen 5000
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One of the stories around AMD’s initial generations of Zen processors was the effect of Simultaneous Multi-Threading (SMT) on performance. By running with this mode enabled, as is default in most situations, users saw significant performance rises in situations that could take advantage. The reasons for this performance increase rely on two competing factors: first, why is the core designed to be so underutilized by one thread, or second, the construction of an efficient SMT strategy in order to increase performance. In this review, we take a look at AMD’s latest Zen 3 architecture to observe the benefits of SMT.

What is Simultaneous Multi-Threading (SMT)?

We often consider each CPU core as being able to process one stream of serial instructions for whatever program is being run. Simultaneous Multi-Threading, or SMT, enables a processor to run two concurrent streams of instructions on the same processor core, sharing resources and optimizing potential downtime on one set of instructions by having a secondary set to come in and take advantage of the underutilization. Two of the limiting factors in most computing models are either compute or memory latency, and SMT is designed to interleave sets of instructions to optimize compute throughput while hiding memory latency. 

When SMT is enabled, depending on the processor, it will allow two, four, or eight threads to run on that core (we have seen some esoteric compute-in-memory solutions with 24 threads per core). Instructions from any thread are rearranged to be processed in the same cycle and keep utilization of the core resources high. Because multiple threads are used, this is known as extracting thread-level parallelism (TLP) from a workload, whereas a single thread with instructions that can run concurrently is instruction-level parallelism (ILP).

Is SMT A Good Thing?

It depends on who you ask.

SMT2 (two threads per core) involves creating core structures sufficient to hold and manage two instruction streams, as well as managing how those core structures share resources. For example, if one particular buffer in your core design is meant to handle up to 64 instructions in a queue, if the average is lower than that (such as 40), then the buffer is underutilized, and an SMT design will enable the buffer is fed on average to the top. That buffer might be increased to 96 instructions in the design to account for this, ensuring that if both instruction streams are running at an ‘average’, then both will have sufficient headroom.

This means two threads worth of use, for only 1.5 times the buffer size. If all else works out, then it is double the performance for less than double the core design in design area. But in ST mode, where most of that 96-wide buffer is less than 40% filled, because the whole buffer has to be powered on all the time, it might be wasting power.

But, if a core design benefits from SMT, then perhaps the core hasn’t been designed optimally for a single thread of performance in the first place. If enabling SMT gives a user exact double performance and perfect scaling across the board, as if there were two cores, then perhaps there is a direct issue with how the core is designed, from execution units to buffers to cache hierarchy. It has been known for users to complain that they only get a 5-10% gain in performance with SMT enabled, stating it doesn't work properly - this could just be because the core is designed better for ST. Similarly, stating that a +70% performance gain means that SMT is working well could be more of a signal to an unbalanced core design that wastes power.

This is the dichotomy of Simultaneous Multi-Threading. If it works well, then a user gets extra performance. But if it works too well, perhaps this is indicative of a core not suited to a particular workload. The answer to the question ‘Is SMT a good thing?’ is more complicated than it appears at first glance.

We can split up the systems that use SMT:
  • High-performance x86 from Intel
  • High-performance x86 from AMD
  • High-performance POWER/z from IBM
  • Some High-Performance Arm-based designs
  • High-Performance Compute-In-Memory Designs
  • High-Performance AI Hardware
Comparing to those that do not:
  • High-efficiency x86 from Intel
  • All smartphone-class Arm processors
  • Successful High-Performance Arm-based designs
  • Highly focused HPC workloads on x86 with compute bottlenecks
(Note that Intel calls its SMT implementation ‘HyperThreading’, which is a marketing term specifically for Intel).

At this point, we've only been discussing SMT where we have two threads per core, known as SMT2. Some of the more esoteric hardware designs go beyond two threads-per-core based SMT, and use up to eight. You will see this stylized in documentation as SMT8, compared to SMT2 or SMT4. This is how IBM approaches some of its designs. Some compute-in-memory applications go as far as SMT24!!

There is a clear trend between SMT-enabled systems and no-SMT systems, and that seems to be the marker of high-performance. The one exception to that is the recent Apple M1 processor and the Firestorm cores.

It should be noted that for systems that do support SMT, it can be disabled to force it down to one thread per core, to run in SMT1 mode. This has a few major benefits:

It enables each thread to have access to a full core worth of resources. In some workload situations, having two threads on the same core will mean sharing of
resources, and cause additional unintended latency, which may be important for latency critical workloads where deterministic (the same) performance is required. It also reduces the number of threads competing for L3 capacity, should that be a limiting factor. Also should any software be required to probe every other workflow for data, for a 16-core processor like the 5950X that means only reaching out to 15 other threads rather than 31 other threads, reducing potential crosstalk limited by core-to-core connectivity.

The other aspect is power. With a single thread on a core and no other thread to jump in if resources are underutilized, when there is a delay caused by pulling something from main memory, then the power of the core would be lower, providing budget for other cores to ramp up in frequency. This is a bit of a double-edged sword if the core is still at a high voltage while waiting for data in an SMT disabled mode. SMT in this way can help improve performance per Watt, assuming that enabling SMT doesn’t cause competition for resources and arguably longer stalls waiting for data.

Mission critical enterprise workloads that require deterministic performance, and some HPC codes that require large amounts of memory per thread often disable SMT on their deployed systems. Consumer workloads are often not as critical (at least in terms of scale and $$$), and so the topic isn’t often covered in detail.

Most modern processors, when in SMT-enabled mode, if they are running a single instruction stream, will operate as if in SMT-off mode and have full access to resources. Some software takes advantage of this, spawning only one thread for each physical core on the system. Because core structures can be dynamically partitioned (adjusts resources for each thread while threads are in progress) or statically shared (adjusts before a workload starts), situations where the two threads on a core are creating their own bottleneck would benefit having only a single thread per core active. Knowing how a workload uses a core can help when designing software designed to make use of multiple cores.
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